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Here at Lategaming we do a lot of 'creative work' from writing tabletop RPG material to crafting screenplays. On the blog here you'll find literally thousands of posts howing our projects.
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Category Archives: Game Design
The 23rd Letter, 3rd Edition playtest doc
It’s out there in the wild. We are inviting you to the Playtest. Either join our little Discord or, if you already own The 23rd Letter 2nd Edition, check your inbox as you’ll have been sent a link. The highlights … Continue reading
Posted in 23rd Letter, Game Design, The 23rd Letter
Tagged 23rd Letter, Crucible Design, Year Zero Engine, YZE, YZE-Step
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Power Armour (Living Steel) for YZE-Step
An M.I. lives by his suit the way a K-9 man lives by and with and on his doggie partner. Powered armor is one-half the reason we call ourselves “mobile infantry” instead of just “infantry.” (The other half are the … Continue reading
A precog walks into a bar …
Now a few weeks into the first play-test of the 3rd edition of The 23rd Letter, I wanted to post some updates on what’s been going in the game, and a few reflections as both Referee and game designer. First … Continue reading
Posted in 23rd Letter, In-Character
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Reign of Fire for YZE-Step
Challenged to make a Reign of Fire game with our current 23rd Letter rules gives us a bit of thought. In Forbidden Lands (YZE), dragons are pretty nasty. Even the small ones. MIGHT 32 (that is ridiculous but we will … Continue reading
Posted in Game Design
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Why Yeezy?
So, you know we have switched from out ERIS House System to the YZE for the Third Edition and we have been asked why. The first reason is that it’s a decent system. It’s pretty grounded, pretty lethal and abstracts … Continue reading
Posted in 23rd Letter, Game Design
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The 23rd Letter 3rd Edition
So, we have been working a lot on this. The rules are probably 90% complete but we keep finding little places where we think a rule or guideline is needed. Like today it was clarifiying how Hideouts function mechanically in … Continue reading
Posted in 23rd Letter, Game Design, Industry, LateGaming, Layout, The 23rd Letter, Writing
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Game Dev Discord
We have a Game Dev Discord which we are slowly opening up to a few more people. Inside is space for asking questions about our existing published games as well as participating ideas for our upcoming books. Understand though that … Continue reading
Posted in Game Design
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Dark Urban Fantasy I hear?
ExSanguine allows for the playing of Vampir Hunters, Familiars (humans enthralled by vampirs), Fiends (young vampires) and Elders. Plenty of supernaturals mentioned in there, eh? De Occulta allows for playing of Occultists (magicians). But De Occulta presents the rules on … Continue reading
Posted in De Occulta, Ex Sanguine, Game Design
Tagged Dark Urban Fantasy, Modern Magic, Modern Vampires
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Ex Sanguine and De Occulta released: Dark Urban Fantasy
This week I released two complete books. Both of them are powered by the popular Year Zero Engine and both of them part of a series to create a “Dark Urban Fantasy” world. The first, Ex Sanguine (Out of the … Continue reading
Posted in De Occulta, Ex Sanguine, Game Design, Qabal
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Apocalyptic Fantasy
My contribution to this thread on the pub: Things I think would be interesting. Messed up geographies. Not necessarily Skyrealms but I based the design of Viride on a diagram of proteins floating in lipid layers (cell membrane). An assumption … Continue reading
Posted in Game Design, Viride
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Effects-based Magic for YZE-Step
My favourite magic systems are from Ars Magica (and to a degree, MAGE), and the effects based system from For Faery Queen and Country. The principle of Nothing From Nothing (and presumably, Nothing Into Nothing) I like a lot. Which … Continue reading
Posted in Game Design, Shardworld
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Frontier – new art, old art
Would really like the time and energy to get life paths done this month. Depends on life and everything. I did get some new art commissioned.
Posted in Frontier, Game Design
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Frontier – thinking while watching The Expanse
I’ve just started a binge of The Expanse TV series and if I enjoy it, I’ll hit the book series. There are things I really like about The Expanse. They maintain momentum and include it in part of the story … Continue reading
Posted in Frontier
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EXCESSION: Session 1
Excession is a new low-to-mid powered superhero game using the Year Zero Engine. Session 1 Excession is a privately owned non profit organisation that seems to have unlimited money and a private army. Louis and Jana are two hard chargers … Continue reading
Posted in Excession, Game Design, GM, Supers
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Micro 2K
Today I released Micro2K – a distillation of the Step Dice Year Zero Engine as used in Twilight 2000 and Blade Runner. You can nab it here for nothing! It’s complete enough to be used with things like Twilight Tangents … Continue reading
Games in a Utopia
I guess it depends where you sit. We live in a post-scarcity civilisation (we have the technology), we just don’t live in a post-scarcity society. Scarcity is manufacturered. So are we close to a utopia if we fixed distribution and … Continue reading
Posted in Commentary, Game Design
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TTRPGDESIGN Update: Enhanced
I haven’t spoken much about “Enhanced” but the premise is: “What if, in the Twilight War, the war to end all wars, there was another agent. Something that arrived on earth nearly 100 years before and spread it’s mutagenic force … Continue reading
Posted in Game Design
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TTRPGDesign: Beyond Human update
Progress with Beyond Human has definitely slowed dude to working on other projects; not least ENHANCED for Twilight 2000 and The 23rd Letter 3rd Edition (as well as Xiongguo, Invasion and Rise of R’lyeh. Yes, some of those projects you’ve … Continue reading
Posted in Game Design
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Beyond Human: Progress Report
Every day brings us a little closer to release day. Today was about defining the attributes better and working on the rules for Pushing and Channelling powers.
Posted in 23rd Letter, Beyond Human, Game Design, Supers
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YZE Dice Roller – including Step Dice
AJ built this YZE dice roller on the site so we have a super quick way of rolling dice and collecting successes. It’s the only one that works for Step Dice YZE as well as Pool Dice. Click the image … Continue reading →