Category Archives: GM

New and Shiny: Enhanced: Super Soldiers in the Twilight War

We just released Enhanced. This one has been a long time in the making and, due to the amount of art (all done by humans), the most expensive book we have produced to date. Remembering that all of our books … Continue reading

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2300AD

A recent surge in interest in 2300AD at The Pub has me peering at the BladeRunner RPG as a possible shim to run it. Ditching the promotion and humanity rules of course. As I tend to run my games a … Continue reading

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EXCESSION: Session 1

Excession is a new low-to-mid powered superhero game using the Year Zero Engine. Session 1 Excession is a privately owned non profit organisation that seems to have unlimited money and a private army. Louis and Jana are two hard chargers … Continue reading

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Micro 2K

Today I released Micro2K – a distillation of the Step Dice Year Zero Engine as used in Twilight 2000 and Blade Runner. You can nab it here for nothing! It’s complete enough to be used with things like Twilight Tangents … Continue reading

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New Release: CONTRACTORS for Twilight 2000

It’s been a while and a lot of research but also a lot of fun. CONTRACTORS for Twilight 2000 CONTRACTORS is a supplement for Twilight 2000 4th Edition detailing the operations of private military contractors in the years leading up … Continue reading

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The Lost & Found Ghosts – a Doctor Who story

As some of you may know, I write. And I’ve written a few screenplays in my time. This is a Doctor Who screenplay short I wrote for one of my classmates in theatre school. It’s a time paradox about a … Continue reading

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Return to Jorune

I am in the middle of a writing project (Twilight Invasion, if you must know) but this just means I have extra procrastination for other writing projects. I’ve written about Jorune before. There’s some activity on the Jorune Facebook page … Continue reading

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Watchtower play test reflections

The recent posts about Watchtower were from a one-shot adventure I ran for my son’s gaming group. They’ve been playing (mostly) D&D together regularly for 3-4 years, and it was a good opportunity to test out the rules with a … Continue reading

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Watchtower SF: August 4th

Bergs in the Bay! San Francisco Chronicle Meteorologists were shocked today when a massive iceberg several miles long appeared off the coast of Marin County, seemingly on a collision course for the Golden Gate Bridge! “This iceberg cannot be a … Continue reading

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Watchtower SF: some recent headlines

Whyte Buys Watchtower SF San Francisco Chronicle, July 1st 2022 Jack Whyte, exotic and indestructible billionaire, adds Watchtower SF to his stable of Watchtower franchises. This brings his franchise total to four, starting in 2013 with the NYC franchise, and … Continue reading

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Twilight Tangents: LEGION

I just started watching the Legion TV series (bought on iTunes) and it’s absolutely compelling. And then that made me think that it could easily be modelled using The 23rd Letter or Twilight:2000 with Twilight Tangents 1.0. David is obviously … Continue reading

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Announcing Twilight Tangents – a multi-world sourcebook for Twilight: 2000 4th Edition

I’ve produced a couple of books for T2K4e but I’m really enjoying putting together this latest one. This book describes three alternate futures for the T:2000 game. Things to spice up the game. GET IT NOW on DTRPG Here’s some … Continue reading

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T2000: CZTERY – Four Mystery Scenarios for Twilight:2000

Now available through the Free League Workshop, four mysteries for Twilight: 2000 referees who want something mysterious in their game. Ready to slot into an existing campaign or you can use the places (and maps) provided. This does the work … Continue reading

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T2000: Andriy and Alexei

Andriy turned the key in the ignition and the engine spluttered into life. …. Four days earlier they’d been slogging along the road, close to Srem. Both of them were so bearlike they could be mistaken for brothers, but while … Continue reading

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T2000: W+35 (Flashback)

My situation is that I’m on the outskirts of Prague and I’m separated from my unit; perhaps they were all destroyed. I had to be careful, there was definitely a French unit around and some Americans. I stole a ragged … Continue reading

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T2000: W+50

Necessity is the mother of invention. Yesterday I caught a rabbit with a snare I made from a bit of wire. I hid in the foot of a hedgerow and pulled the corpse from the wire. The rabbit had tried … Continue reading

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T2000: W+44

It’s all gone to shit. It did get worse. Two days after the Colonel died, I woke from a nightmare to find Monk and Doc packing up their gear. They said they were going and they didn’t want me to … Continue reading

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ZOMBI now available on DTRPG

ZOMBI is now on DTRPG. Originally distributed in hardcopy through the US and Europe, this is the first digital version. The first few pages of this journal have been destroyed by fire and by weathering. The actual location of the … Continue reading

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T2000: A Christmas One-Shot

I’ve been asked to run a Christmas one-shot by my Friday night gaming group. I was thinking about one of the Dune intro adventures but as I’m just starting a Dune game on Monday nights, I thought to shake it … Continue reading

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DUNE: The Trials of House Jiorj

Classic novels of intrigue and spies are ripe for exploitation in a Dune game. Think about the plot of Tinker, Tailor, Soldier, Spy.

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