Category Archives: GM

DUNE: The Landsraad

The Great Houses or Houses Major are the most powerful and important houses with voting right in the Landsraad. Their number was not fixed; they varied in history with political and economic fortunes, and depended to some degree on the … Continue reading

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DUNE

After watching the movie, the thirst for playing the Dune RPG (by Modiphius) is high. The movie is filled with outstanding visuals and the background is sufficiently rich the only barrier to a dozen sourcebooks is, I guess, the license … Continue reading

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DUNE: The VICINIS of the Spacing Guild

The question of the lack of alien life in the Dune universe has been asked many times. The coverage of the Known Universe is still small enough, in the massive scale of the universe that the Fermi paradox does not … Continue reading

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The Start of an Alien Campaign

The Alien can’t be the main thrust of the story because, well, with the exception of Ripley and Jones, no-one survives an encounter. So you need a story of intrigue which has the alien as the kick off or the … Continue reading

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Dune – The Sobaki

Hasimir Fenring has to be one of the most interesting minor characters in the book. A “might have been”, deadly, BG-trained, and seemingly with fingers in every pie. But it begs the question about other might have beens and “the … Continue reading

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Dune – preparation game notes

It must be noted that I have no direct plans to run a Dune game. But I am a little forced by my mind to examine the game and the concepts deeper than should be permitted as I am after … Continue reading

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The One Ring, session 01 – A Once-Forgotten Treasure

We’ve spent the last couple of weeks generating characters over Discord. We have one player in Seattle, two in Ireland, one in England, one in Cornwall and myself in Northern Ireland. First session last night. “A Once-Forgotten Treasure” The Company: … Continue reading

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WatchTower: The Game

After many games of WatchTower played using rules from other systems (primarily the classic Marvel Super Heroes game), Matt and I have knuckled down to start writing the actual WatchTower game. We were planning to start a new group and … Continue reading

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T2000: W+36

You ever get the feeling that things are about to get worse? As luck and dumb fate would have it, we weren’t able to escape the area as quickly as we hoped. A puncture on the UAZ and an alignment … Continue reading

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T2000: W+35

I still have my shopping list. We didn’t make it to Prague. The forests here are a little threadbare. I think they might have taken some shelling but everything just looked unhealthy. Along an old road weaving through a forest … Continue reading

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T2000: W+27

According to the Colonel, strong sergeants make strong soldiers. I can believe that. Our CSM was a soldiers soldier. You cut him open and he bled red, white and blue. He was just as you read about – moral, principled, … Continue reading

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T2000: W+26

Monk is a strange fish. He doesn’t talk much, isn’t prone to fits of emotion but it’s plain to me that he’s suffering, you can see it in his eyes. When I think about it; we are all a bit … Continue reading

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T2000: W+24

Progress has been slow. Monk warned us that running two vehicles was guzzling our gas so with great reluctance we siphoned off everything from the tank in “Dale” and filled up “Chip”. We covered Dale with branches and dirt and … Continue reading

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T2000: W+22

The little things in life make a big difference. We’d just crossed into Germany and pulled into a town called Görlitz. It’s beautiful, even now with the smoke blackened towers and the burning fields. We were flagged down by a … Continue reading

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T2000: W+12

I remember just after I finished Basic, I was late for Guard duty and the SM thought I should work it off in the kitchens. I spent days peeling potatoes, mopping floors and washing dishes. My hands were constantly wet … Continue reading

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T2000: W+10

W+10 No. That is not the sunrise. We’d been near the town of Luban, not far drom the German border for a few days and was beginning to feel a little more human. The people of the town had given … Continue reading

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T2000: W+9

After the fire raged through, we took the UAZ through a small town land on the outskirts of Warsaw. The bushes and trees and grass were still burning. I saw a dog, it’s back on fire, screaming as it ran … Continue reading

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T2000: W+8

I woke at 7 am and padded into the shower. Hot water. Soap. Clean towel. Breakfast. Coffee. I heard a voice calling me. I knew it was the Colonel. And I was back to my foxhole. So, again, woke. It’s … Continue reading

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T2000: W Day

The silence is deafening. We were shelled last night. I could hear the pum-pum of guns and the blasts as they landed near. My ears bled from the pressure waves and even those blasts I couldn’t hear, I could feel … Continue reading

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Traveller (mongoose2) – 1105-001

MTU – 1105-001 – In the Beginning… Tonight we managed to have our first online session of Traveller.     

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