One of the more challenging aspects of being a GM is ensuring the game world retains its believability. Mature players (by this I mean anyone who role-plays, rather than someone who plays a one-man-army war-game) demand a world in which things happen much as they do in this world–all actions have consequences (some of which…
Month: July 2006
Marvel Super Heroes Saga
Both of us at lategaming are fans of Super Hero games. For Matt, it’s because he misspent his youth reading comic books. For me, it’s because they’re the pinnacle of escapism, and one of my favourite campaigns I ever played in was a supers game. In this supers game, we used the old Marvel system…
Welcome to the new LateGaming site
This is more or less what LateGaming was meant to be. The origin of the name was because we always started a gaming session by turning up between 7 and 7:30 pm. Then we’d settle by 8 pm and finish up gaming at 1 am. That was when I lived within walking distance of the…
The Big Change
With the change of LateGaming from an old-style static site, to something a little moe dynamic and, well, content-filled, we have some administrivia to take care of first. Testament “and one day, it was the end of the world. who knew? one day you wake up and well…you don’t wake up. it’s over. goodnight gracie….
About
LateGaming was started in 2001 by Matt, who didn’t have a regular gaming group at the time and needed a fix for his desire to rant about role-playing games. Of course, blogging was in its infancy back then and he didn’t have the code-fu to hack something together himself, so it became something of a…
DG: 16th May
The worst thing about going undercover is making it airtight. This means learning mannerisms. This means picking up habits. This means changing your diet and cutting your hair. It means holding Johnson with the correct hand and it means spending weeks fighting back against nicotine cravings that took months to shake the first time. The…