NASA media announcement I can think of a half-dozen things that would make a great game. It’s not going to be any of those things though. It’ll be something dull like a new source of some type of radiation.
Month: May 2008
Resolutions: Dealing with Canon and Context
Canon is the past in the play. It establishes facts which have gone before. It doesn’t mean it can’t be retconned afterwards but for the most part it is immutable (or at least it should have immutable facts and mutable descriptors, the latter of which may be changed due to Context. Context is the present…
systems, systems, systems
Is it right to design another system for a game? At the moment we’re still writing War of the Worlds, though we’ve started development on Status: Refugee and a Supers game. In all three, the working system is to be a derivative of ERIS from “The 23rd Letter”. Part of me wants to use ORE…
Portraits of the Dead.
MetalFloss has
Ransom
The idea of ransoming game material is definitely new and innovative. It’s being done rather successfully by Greg Stolze for his Reign supplements and there’s a Delta Green book ‘Targets of Opportunity’ which is being funded this way as well. Shane Ivey wrote: “If we collect enough “pledges” through Fundable.com to cover the various and…
23L Superhumans
Having some spare time yesterday evening I resurrected some of my notes for ‘superpowers’ in T23L. It wasn’t part of the plan to have 23L superhumans – though I was accused by Jeremy of writing my own ‘supers’ game when we published The 23rd Letter. We did have quasi-superhumans in the form of the Furies…
The Stars Are Right….over there….
The Internet STELLAR DATABASE is a lot of fun. Look at the entry for Barnard’s Star especially the submits at the bottom where you can search for stars within a certain radius. How I wish this had been about when I was working on 2300AD scenarios (My favourite being ‘Bayern’ which exceeded the 7.8 light…
Hawt babes of Star Trek: The Original Series
Flickr link We will NOT be using these as guidelines for aliens represented in Refugee and Frontier.
Status: Refugee – Timeline
Here’s a snippet of some of the stuff I’m writing for Status: Refugee. It hasn’t been okay’ed by Aidan yet so details may change. But it should give you an idea of what we’re working on. I want to bring several themes on board: themes of salvation, themes of alienation, of being a stranger in…
Mutants and Masterminds.
Every now and then, someone asks on the RPG.net forums… What’s the best supers game? and every time the Mutants and Masterminds people come out of the woodwork to tell us that M&M is not a d20 game. It doesn’t have levels, hit points or attacks of opportunity. Now…this last one is a D&D specific…