The common weapon within the Conquest Society is the ‘dumb’ slugthrower. A Chemical Propellent Projectile Weapon (extremely recognisable as a ‘gun’) uses a chemical explosion to create gases which propel a projectile at subsonic or supersonic speeds towards a target.
Here are three examples of the weapons known to be employed among the Conquest Society. Some of them are strategic, others personal. This is by no means an exhaustive list but indicate the types of weapons which have been developed.
Relativistic Kill Vehicle (RKV)
Useless against small, unpredictable objects like HU Explorers and Battlers, the RKV is deadly versus Specialist-manned cargo transports and stationary or predictable vessels such as orbital space habitats or even small satellites. A projectile or vessel is accelerated to a fraction of light speed and is sent towards the target. The difficulty of aiming at small, fast moving craft with such a high speed projectile is mitigated using detonation. Detonation RKVs have utility against fleets of craft (for rapid delivery and subsequent fragmentation) and have been theorised for use against Swarm clusters, even by HU. Delivery RKVs commonly use their mass to provide impact which can deliver massive energy to their targets. A small (7 kg) RKV travelling at 90% of light-speed will deliver around 195 Megatons – approximately twice the theoretical yield of the most powerful 20th Century nuclear weapon ever detonated. These weapons require immense amounts of energy to fire – but they are effectively immune to point defence weapons due to their extreme velocity.
SOJUM rifles –
Official name from the R&D Labs is the Compound Delivery Rifle but the delivery for this weapon is a gyrojet-assisted armour-piercing sabot which injects a chemical compound into or onto the target. On a personnel scale, this is a Sodium- or Phosphorus-based aggregate which causes horrific burn injuries in addition to the impact from the round. The range of this weapon is considerable and the ballistics extremely favourable considering this is not a ‘brilliant’ weapon. The lack of recoil has made it extremely useful in zero-G and microgravity environments. The construction of the SOJUM is similar enough to the HU Brilliant weapons that it is assumed the technology was stolen.
Sunburn – High Energy Radio Frequency Weapon
The Sunburn weapon, a radio emitter that can be carried by a single combatant, is capable of effects to the human central nervous system resulting in physical pain, difficulty breathing, vertigo, nausea, disorientation, or other systemic discomfort. Direct pulses can also damage the epidermis and dermis of the skin, generating burns from over a kilometer away. This is commonly used to disperse crowds in urban areas.