Challenged to make a Reign of Fire game with our current 23rd Letter rules gives us a bit of thought.
In Forbidden Lands (YZE), dragons are pretty nasty. Even the small ones.
MIGHT 32 (that is ridiculous but we will come to it)
AGILITY 4 (equivalent to d10)
WITS 4 (equivalent to d10)
EMPATHY 2 (equivalent to d8)
They have Armour 8 (We can halve that to 4 and they’re still badass).
Skills: RECON d8, Lore d6, Persuade d6
And they attack like ALIENS, Roll d6.
- Claw Attack 10 base dice with 2 damage which translates as 2d12 with base 2 damage.
- Dragon Roar, everyone has to make a stability/CUFcheck
- Dragon Wind 6 base dice with 1 damage which translates as d10+d8 and if you take damage you’re knocked to the ground (Prone)
- Fire Attack, Range Short, 12 Base Dice, Damage 1 which translates as Range 2, d20+d12 with fire intensity D plus one step for each success against 1 HEX. Not blast damage.
- Tail attack 8 base dice with damage of 1. Roll 2d10 instead and if hit, you’re knocked to the ground.
- Firestorm 12 base dice and damage 1 which is Range 2, d20+d12 to hit, Fire intensity D against all PCs within 2 hexes increasing by 1 for each success.
The ‘Might 32’ bit is really their Hit Points. And with Armour 4, good luck scoring that one. There is a special rule for a called shot at -2 (due to size) for the eyes or scales. And that reduces armour to 2. YOU CAN DO IT!