The strange aeons arrived and R’lyeh rose from the dark waters.
A Dark Past
When the darkness came for me,
There was no-one who stood in their way
In 1998, the unthinkable happened.
It started with immense earthquakes under the Pacific Ocean as the Earths crust was torn and rent under the oceans. As the modern world turned their eye to the seismic events and did their best to cope with the resultant tsunamis over the days and weeks to follow along every coast along the Pacific (and beyond). The warnings were clear as the surge travelled to the east to the coast of the Americas and west to Asia and Oceania. Millions died as as a sequence of waves, hundreds of metres high inundated port cities and millions more were claimed by the destruction and pestilence to follow. Those who survived, by being inland or on high enough ground, found a world changed. The seas did not recede to their previous levels, staying more than 10 metres higher than previous; nor was there enough surviving infrastructure to allow any semblance of normal society. Anyone sent to the flooded cities either did not return or came back changed by their experiences. They spoke of vast basalt edifices dwarfing the skyscrapers of the past, the dark clouds of noxious smoke that billow from their chimneys, of terrible winged things that shrieked around their formidable spires and the city being filled with horrid fishlike humanoids hunting humans for sport. Their stories were not too far from the truth.
Using the acclaimed Year Zero Engine and specifically the Step Dice version pioneered in Twilight 2000 and used for more than a dozen other third party games, this promises a level, grounded, modern action system.
This also enables use of other supplements for Twilights 2000 without modification, whether you want the interdimensional invaders of Through the Silver Gate, the Dragons from Here Be Dragons, Supersoldiers from Enhanced or Psychics from Twilight Tangents.
Rise of R’lyeh contains mature themes (cosmic horror, death, invasion, infection, body horror, climate collapse, the end of the world, violence, mental illness, war, human sacrifice, cannibalism and other subjects which might cause distress. Please make use of appropriate safety and consent tools at your discretion with your players (X Card, Lines and Veils) to ensure that the game is enjoyable to everyone.