Horror – Sids Story
I wanted to write a quick horror scenario which would fit in with pretty much any game and I figured...
Here’s forty shillings on the drum, For those that volunteers do come
I’ve been on a little bit of a Napoleonics obsession recently. Part of it starts from reading the Bernard Cornwell...
Frontier fiction: The Emotion Elective
AMARA would always marvel at the human capacity for self-deception; the ability to believe something even though the facts were...
Frontier: Foreword, History of Mbaye Schools, page 23
[I am taking part in a weekly writing task with some friends. The first seed for this assignment was the...
Once, Twice, Three Times a Detective
Dolgion Chuluunbaatar of Gamasutra writes about non-linear adventure games: As I was on vacation, I picked up my sister’s copy...
Games in Education
I believe that my playing of games has contributed positively to my development as an individual. Traditionally advocacy for gaming...
BLOC54 – GameStorming
Equally useful for the development of tabletop game ideas, this method was used tonight to brainstorm some ideas for videogames...
8 Bit Demakes
This article describes 8 bit de-makes – remaking some of todays popular games in 8 bit and 16 bit forms....
Runnin and Jumpin genre mash
Earlier this week, we had a meeting of local iOS developers and we segued into a conversation about the development...
Review of 20 non-video games at Gamasutra
Gamasutra has an interesting set of articles on real-world game design. [Game Design Essentials returns with an extensive review of...
The Aliens Are Coming
Stephen Hawking talks about how we should hide from aliens: I imagine they might exist in massive ships, having used...
Asshat Paladins blog
Matt Borselli has a quick writeup of his experience with Crucible Design, and more specifically The 23rd Letter, on his...
SixSimple: for use with CONTROL
I do like narrative systems. Character Generation You create a character description consisting of up to 10 facts (maybe related...
CONTROL: How to run the game. Part 1.
Starting the Game This game has the rather traditional role of GameMaster assigned to one player, usually “C”. The player...
Frontier: Conquest Weapons
The common weapon within the Conquest Society is the ‘dumb’ slugthrower. A Chemical Propellent Projectile Weapon (extremely recognisable as a...
Frontier: Terror Weapons
While Human Unity uses weapons which would enthral the 21st Century warlord, from shipboard weapons to intelligent bullets, the greatest...
Frontier: The Dichotomy of Fulfillment
In an earlier post, I discussed two examples of Citizenship, reproduced here for your convenience: Chera Nyumba was born in...
All I needed to know about Games…
…I learned from writing my own. Lewis Pulsipher at GameCareerGuide writes that All I Really Needed to Know About Games...
QABAL – the origin of Magic
In the beginning Each culture has its own mythology, a tale of their creation. Some believe mankind came about through...
QABAL – a history of the world
History of the world Legend has it that in ancient times, gods walked the earth beside Man and waged great...
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