This isn’t a link blog, but these are very fun. Zombie World News “ZombieWorldNews.com is , as far as we can tell, a departure from other Zombie sites. Instead of the reader being a spectator, we hope to draw you in through a dynamic, ever changing scenario, that you can just read and enjoy, or…
Category: GM
Captain America and other patriots
From onegoodmove we have Stephen Colbert on the tragic death of Captain America One of my friends, Gav, mentioned the Civil War storyline. Cap represents the forces of liberty and Iron man is a defense contractor. I can’t help but think that there’s a writer in Marvel’s hallowed halls who’s sick of the current government…
Episode Two – 26th October 2000
At 9 am, the doors to the conference room open and a motley crew of individuals file in. At the head of the table sits Jack White, the marble-faced CEO of WatchTower New York. Clockwise around the table we see Father Julian Devon (later to be known as Balance), Jason also known as INDIGO and…
Episode One – 24th October 2000
Tonight…. We introduced two of the characters to each other. Father Julian Devon, a priest with a secret, is taking his orphans to Liberty Island. Meanwhile, a young scientist is trying out his new Stealthsuit, a suit of armour which also gives him the ability to turn almost invisible and, wait for it, teleport 25…
Would I GM for money?
There’s a bloke on StoryGames who’s advertising his new business: Will GM for money. The price is $50.00 per month of weekly play, as of the 23rd of Febuary, the price is $10.00 per week payable in advance, which including includes snacks and drinks: a five session pass comes with a spiffy membership card with…
Episode Zero: The Premise
Premise: Game start is June 2000. There are superheroes. There is no known definitive reason for their being, but they’ve been among us for decades. During the war years, the Allies and Axis powers deployed their own superbeings in the armed struggle and the US continued to use superbeings in all of their conflicts for…
Egalité
In a newish blog, 10 by 10, they opine about the potential lack of balance in superhero games. I mean – Superman and Batman teamups? How does that work out? One can chew through steel, the other can…um…buy hotels with spare change… All said, having either as an enemy would be A BAD THING®. Anyway,…
Differing Methods of Character Generation
Over the last few years I’ve come to appreciate different methods of character generation. I’m not especially keen on point allocation systems due to concerns that they are unrealistic because a) not everyone is equal and b) they’re prone to abuse by min-maxing. (I find the latter to be more evident in games where you…
Pickup Games
We’re not talking about games which are designed to get the GM a date with the hot new girl in the gaming club (as mabmorrigan will likely relate happily later) but rather games which can be started quickly, how to pick up a game and get started and the pitfalls of doing so. Games that…
Roleplaying As Education
I have a list that is rapidly growing of things to post here, but for some reason this is on my mind just now, so… When I was growing up, roleplaying was that weird thing you did afterschool that no one was entirely sure wasn’t some form of devil-worship. The stigma seems to have abated…
Out-Of-Character… For Me, I Mean.
The most difficult character I ever had to play was one drawn from a stack of manila folders in a gameroom in Astoria, Oregon. It was a one-nighter session — not my usual brand of poison, but I was a girl in a room filled with guys and Guinness, and anything becomes more palatable with…
First Impressions
Congratulations — you’ve managed to rustle up a handful of players, maybe even titillated them with a hint of what’s in store for them. You’ve slogged through the char-gen process and, like horses held too long at the ready, the characters are chomping at the bit for what’s waiting for them down the road. Now,…
TTN: Zombi
Tonight at TableTopNorth, I decided to eschew my plans of running 2300AD because, simply, the setup is massive and I don’t know my players very well. They seemed to want an action game so I dug out a copy of Zombi, one of my own games, and decided to force them into some hot undead…
Gear Krieg love-in. Ooh yeah baby….
I really like Gear Krieg – two fisted pulp RPG. Mecha in WW2 just appeals, even more than superheroes in WW2 appeals (though psychics in WW2 appeals even more but more on that later!) So, imagine my joy when I found this: Does that not just tickle! The main page has heaps of more material…
DG update…
As I may have mentioned, I’m in KinnyGraham’s DeltaGreen game. The other night, after losing one agent to the nameless horror and receiving a chewing from our DG contact, my character came to two startling revelations. There is something horrible out there. Something unworldly. Something that wants to kill us. But it’s all separate incidents….
2300AD revival
Am busting out for another game now that kinnygraham has booked Wednesday or Tuesday for a continuation of our much delayed DG campaign. To this end, paulk has nabbed his friends ivorw and jonathanl to join up. I’m intending to introduce them to the world of 2300AD. I’m not 100% sure of the system I’ll…
Keeping track of time
One of the more challenging aspects of being a GM is ensuring the game world retains its believability. Mature players (by this I mean anyone who role-plays, rather than someone who plays a one-man-army war-game) demand a world in which things happen much as they do in this world–all actions have consequences (some of which…